

- NEW GRAN TURISMO 7 DRIVER
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Other details to look out for are the crowd density in the stands and the overcast skies. The Latest 'State of Play' Offers an In-Depth Look at Gran Turismo 7. We also get a great look at the reflections on the windshields and side windows, and light reflections and flares off of shinier materials on the vehicles. Introducing Gran Turismo Sophy: a Champion-level Racing AI Agent Trained Through Deep Reinforcement Learning. The subtle weight shifts are noticeable if you watch the body of the cars closely as they turn, speed up, or hit the breaks. Everything about so far Gran Turismo 7 resembling polyphony wanted to take the franchise and raise the bar in every department. Introducing Gran Turismo Sophy: a Champion-level Racing AI Agent Trained Through Deep Reinforcement Learning. Pulling out to camera shots outside of the car, we see the models of the vehicles themselves and how they move and interact with the road they're peeling across.
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The shadows and light, both direct and bounce lighting, are on full display in this view as well, not to mention the materials and textures of objects like the driver's gloves and the various metals and plastics in view.
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Starting out in a first-person driver view, we take in the little odds and ends around the dash of the vehicle, including the actively-updating stats on the steering wheel display. Polyphony Digital is a master of details, and this sub-four-minute clip is full of them. Gran Turismo 7 arrives on PlayStation 5 and PlayStation 4 on March 4.PlayStation invites you to take a lap around the Daytona International Speedway in this new in-game footage of Gran Turismo 7. There’s a ton more to see, so check out the full replay of the broadcast for yourself below. There’ll also be a museum in the game where you can learn the history of each manufacturer.

To lean into the car culture stuff, occasionally the creators of some of the vehicles will chime in with interesting facts about the cars you’re thinking of buying. And of course, there’s also the mall-like Brand Central, a Livery Editor, GT Auto and more.
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Other locations you’ll unlock include the License Center, the Tuning Shop and more. You’ll complete these missions by, of course, winning races, unlocking cars and progressing through the campaign. One of these is the Cafe, which offers a literal menu book of activities and missions to complete. The map is set up like a car paradise holiday resort, with plenty of locations you’ll get to know during the campaign.
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The Music Rally is an arcade style race, where you must reach a series of checkpoints while listening to music.įrom there, you’ll head to the Gran Turismo 7 map screen which acts as your game menu, and gives you some credits to buy your first compact car. It’s been nearly nine years since Gran Turismo 6 launched on the PlayStation 3, and an entire generation of consoles has come and gone since.

GT7 will let you take a trip to the Car Café, cruise to the beat in Music Rally mode, and so much more. Upon launch, you’re put behind the wheel of a Porsche Carrera Speedster ’56 in a Music Rally. Gran Turismo 7 State of Play: All the new details we learned. The game even throws you into one of its brand new modes as soon as you boot it up. Everything about the game is of course, a love letter to cars and car culture right from the get go. Polyphony Digital has showcased around 30 minutes of Gran Turismo 7 in the latest State of Play broadcast last night.Īs previously promised, the video included a deep dive into the racing simulator’s latest outing.
